Development
Devlogs
Transparent updates on design decisions, playtests, and what we're building next.

UnityJul 10, 2026
Cloud Terrace — save system & wildlife
Notes on custom state saving and interactive wildlife behaviors in Unity.
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UnrealJun 20, 2026
Building FlightPath Visualizer in UE5
Parsing UAV logs, replaying trajectories, and wiring AirSim-friendly tools.
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DevlogMay 28, 2026
UE5 Rogue-like — procgen progress
Dungeon generation, loot tables, and early combat feel in Blueprints + C++.
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WebGLApr 15, 2026
Shipping a Unity WebGL strategy demo
Packaging a playable strategy build for the portfolio dungeon arena.
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