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PIXELFORGE

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UE5 Rogue-like — procgen progress
DevlogMay 28, 2026

UE5 Rogue-like — procgen progress

Dungeon generation, loot tables, and early combat feel in Blueprints + C++.

This is a sample studio development post for UE5 Rogue-like — procgen progress. In production, this page would contain rich media, design breakdowns, and engineering notes from the PixelForge team.

We believe in shipping transparently — sharing what worked, what didn't, and where the project is headed next. Follow along as we refine gameplay loops, polish art direction, and prepare builds for playtests.

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